![]() This sets the default window mode at startup. ![]() Specifies how the window appears on the device. Resolution and Presentation settings for Android. Use the Resolution and Presentation section to customize aspects of the screen’s appearance. Specify textures of various sizes to represent your application on devices running versions earlier than Android 7.1 (API level 25). ![]() Specify textures of various sizes to represent your application on devices running Android 7.1 (API level 25) or higher. Specify textures of various sizes to represent your application on devices running Android 8.0 (API level 26) or higher. Use the Icon section to specify icons to represent your application on the device. Unity currently supports three UI systems. Player Settings for Android.Äocumentation for the properties is grouped according to their respective sections in the Player UI (User Interface) Allows a user to interact with your application. For a description of the general Player settings, see Player Settings Settings that let you set various player-specific options for the final game built by Unity. This page details the Player Settings for the Android platform.
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